Digital Color

디더링

사용 가능한 색의 픽셀을 교차 배치하여 중간 음영의 착각을 만들어 제한된 팔레트에 없는 색을 시뮬레이션하는 기법.

Dithering arranges pixels of two or more available colors in patterns that the eye blends at a distance, perceiving a color that is not actually present in the palette. Common algorithms include Floyd-Steinberg (error diffusion) and ordered dithering (using a Bayer matrix). Dithering was essential in the era of limited color palettes (8-bit and 16-bit displays, GIF format) and remains important in certain contexts: reducing file sizes in GIF and PNG images, printing with limited ink colors, and creating a retro aesthetic. In modern design, dithering is occasionally used deliberately as a stylistic choice for texture and nostalgic visual effect.

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